Project Background
It has been a vicious circle of bad governance, unaccountable leadership, citizen apathy and system decay over the years in the Nigeria political system. This has had adverse evident effects on the citizenry, the political structure and the systems in place which have been more detrimental than beneficial to the Nigerian populace.
In times past, the major concern about active youth participation in governance process and policy making is that there is inadequate information available to the youth, ignorance of the grave responsibility placed on them and insufficient civic education deprived the youth of the requisite knowledge to cause any change in our society.
The project is aimed at using entertainment to educate young Nigerians and stimulate their interest in getting involved in the process.
The goal of this project is to stimulate and reinforce active citizenship and participation in governance among young Nigerians between the ages of 13 and 17 using edutainment tools. In particular, this project:
uses a board game as its edutainment tool
will target students in 6 secondary schools
will be implemented in Abuja
Project Objectives
- Engage up to 400 young people
- Increase their civic knowledge
- Establish them as civic ambassadors

Project Objectives
- Engage up to 400 young people
- Increase their civic knowledge
- Establish them as civic ambassadors